• Teams are made up of four people, with one player as the team’s captain.
  • You may nominate up to a further two players to make up a squad of max six.
  • Each team must bring someone to read or score.
  • There is no qualification required to play, and you can choose to represent your city/region/or your usual quiz team.
  • Teams will be placed into leagues based on their countries or regions.
  • A team can only be made up of players from one country. If you have played in IQA competitions, ‘your country’ is the country you represent there. In all other cases, ‘your country’ is the country where you either resided permanently or where you were born.
  • League structure will be finalised once we know how many teams wish to play, but all teams are guaranteed at least six matches in the first season.

Matches can be played at either of two Zoom session on a Sunday
Session 1: 11.00 (UK time)
Session 2: 20:00 (UK time)
Or at any time prior to midnight on Wednesday by prior arrangement

The Quizzing World Cup has been designed to test the whole team and individual players in the team too. It has a total of 60 questions in each match. Thirty-two questions are played by individuals and the remaining 28 are played by the teams.

The matches should take roughly 40-50 minutes to play.

Individual Round

  • The order of play is decided by a coin toss. The winning captain can then choose to play first or second.
  • Each team’s players choose the order in which they play, one through to four. This is done BEFORE the topics sheets are sent out, and players indicate on their screens which order they are playing and which team they are on. To do this, the screen name is changed to (example): My Team – Seat 1 – Jane Allen
  • Players will be provided with a ‘Topics Sheet’ via email and also in the chat facility of the video conferencing software (if this option is possible).

  • Teams should all hit ‘mute’ and can discuss via WhatsApp etc. which topics they like and which they don’t, to help them when the questions are in play and selections need to be made. They have two minutes in which to do this.
  • Behind each ‘topic’ there are two questions related to the ‘topic’ title.
  • Player one from the first team to play chooses a topic.
  • The proctor reads the first question to the player.
  • The player has 20 seconds once the question has been read out in which to answer. (Ideally, there will be two people proctoring so one can read and score, and the other can time.)
  • After 10 seconds, the timing proctor will say ‘ten’. From this point, the question can no longer be repeated.
  • With five seconds remaining, the timing proctor will say ‘five’.
  • At the end of the 20 seconds, and assuming the player hasn’t answered, the timing proctor will say ‘Time. I need an answer please.’
  • If no answer is forthcoming, the timing proctor will say ‘Over to the team’, and the question is passed to the player’s team, who will then have five seconds in which to answer.
  • The team’s captain will either answer the question, or will pass it to another player on the team.
  • After five seconds, the timing proctor will say ‘I need an answer’… and then ‘Over to the other team’, if the team still gets the answer incorrect or fails to produce an answer.
  • The opposition team will then have five seconds to answer with the captain answering or nominating another team member to answer.
  • At the end of the five seconds, the timing proctor will say ‘I need an answer’… and then ‘Time!’, if the team still gets the answer incorrect or fails to produce an answer.
  • The answer will then be given by the proctor if no one got it right.
  • This process is repeated in the order: team one – player one, team two – player one etc. until all eight players have selected and played one of the topics on the ‘TopicS sheet’. (Topics can only be selected once).


Although players cannot confer, they CAN signal to each other if they think they know the answer. Holding up five fingers to the camera, indicates they know they answer. Three fingers will mean they think they know the answer and so on. Players on both teams can do this, including the captains.


  • Individual round – Two points are awarded if the initial player answers correctly
  • Individual round – One point is awarded if the team answers correctly
  • Individual round – One point is awarded if the opposition team answers correctly.
  • This will leave four topics and two ‘Mystery Boxes’.
  • Team one chooses one of the topics.
  • The question is then asked to the WHOLE team, who MAY CONFER.
  • They have 30 seconds in which to answer via the team captain.
  • The proctor timing will call ‘Fifteen’ when there are 15 seconds remaining. After this point, the question cannot be repeated.
  • The proctor timing will also call ‘Five’ with five seconds remaining, and will ask for an answer when the time is up.
  • The question does NOT pass to the other team if not answered or if answered incorrectly, but the proctor may give the answer afterwards.
  • Now, team two will choose a topic as above, followed by team one again and then team two again.
  • Now, team one gets to decide if they want ‘Mystery Box A’ or ‘Mystery Box B’.
  • Each ‘Mystery Box’ contains THREE questions on the topics from the quiz.
  • The team has 30 seconds from the end of the question in which to give their answer. They MAY CONFER as these questions are NOT passed to the other team.
  • Team two then gets asked the questions from the remaining ‘Mystery Box’.
  • At the end of the first round of the quiz, the process is repeated, with the second team going first.


  • Team round – Two points are awarded for every correct answer.
  • At the end of the six-week season, league/regional/national winners will be declared, and the highest-scoring teams globally will go into the knockout stage.
  • The final two teams will go head-to-head in the finale of the Quizzing World Cup that will be broadcast during Quizzing Fest.
  • Ties will only be split between teams playing knock-out matches.
  • Questions will all be kept fairly short, so hopefully they will be easily understood the first time they are read and players won’t need them repeated.
  • Questions will be written by a panel of setters from around the world to ensure they work for a global audience.
  • The questions behind the subject categories will be the subjects you are expecting – ie: there are no cryptic clues in the subject categories.

We want to show the world how great quizzers are at real quizzes, so ALL matches will be recorded by a player or proctor and sent to after the match. You’ll be shown how to do this. It’s very straightforward and just involves someone recording what’s on their screen.

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